As shown here is the test shots for the hall scene in the first half of the sequence.
We took these shots on the staircase because like the gothic window at the location, when the camera focuses on the actor (in this case Maria) the light from the window is brighter. There is not much we can do to combat this because lighting from behind the camera will only light the actor's face which doesn't look natural for a daylight setting indoors. This was done after the white balance was set.
However, what should be noted is that the grey-scale filter used for this effect was created by lowering the saturation level completely, lowering the black very slightly and increasing the whites.
Final Cut Pro also allows us to transfer the exact same settings used for one shot to another. This allows for continuity
between shots which is needed so that the audience don't question it's quality.
How the grey-scale filter was created |
- The woodland half of this sequence will have no filters on apart from oversaturation on key moments in slow motion or when the Shallow Depth of Field is altered.
- It will be filmed in it's natural colour. This makes it more relatable to an audience.
- As it will be filmed in the daytime, no extra lighting equipment will be needed because we would want a dark atmosphere for a tense scene, like it is in the hall.
(Added as suggested by comment)
In order to light the actor without it being noticable, we will use this Photosen Light Refelctor with the light from the window. This will be effective because it means the audience will always be able to see the protaginist.
Good.
ReplyDeleteYou would be able to light your character from the front without it looking unnatural. Talk to the technicians about this. You could even use the large round reflector disc to bounce the natural light from the window back onto your subject. I am a bit confused - do you want to see her face or not? Discuss this with me.
Updated as advised.
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